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10 Positives and Negatives for Yonder: The Cloud Catcher Chronicles

It’s mind-blowing to think about the multitude of animals that exist in this world.

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10 Positives and Negatives for Yonder: The Cloud Catcher Chronicles

Yonder is a title that takes everything you would typically expect from an action-RPG and decides to throw it out of the window. There is no combat, no monsters to go up against, no health bar or anything of the sort; yet you must save the land from a dark corruption known only as the Murk. It’s a beautiful land to explore, even when you’re helping out all of the NPC’s without swinging a single sword the entire time.

10 Positives and Negatives for Yonder: The Cloud Catcher Chronicles

1. Looks Incredible

10 Positives and Negatives for Yonder: The Cloud Catcher ChroniclesOne of the first things that comes to mind when you play or look at the game for the first time is the absolutely gorgeous graphics and art style the game has. Yonder has such a bright and vibrant world, filled with some great looking colours and an environment that just begs to be explored. From the offset, the developers have made it more than clear that they’ve put their heart and soul into this game’s look and art style!

2. No Action is a Let Down

10 Positives and Negatives for Yonder: The Cloud Catcher ChroniclesA big part of action-RPG’s is the combat and tends to be one of the biggest selling points for that genre. However, in a game that doesn’t have anything of the sort, but keeps the same sort design that you would expect from the genre does leave a sour impression after some time. With this major lack of action, it quickly makes you realise that you’re not stepping into a typical game of the same genre; where, instead, everything has been replaced with calming and relaxing adventuring – something that can be fun, but can become repetitive after some time if you’re not careful.

3. Farming is Fun

10 Positives and Negatives for Yonder: The Cloud Catcher Chronicles

By taking a few ideas from Stardew Valley – an obvious influence in some ways – there is a farming element to the game that has you tending to your crops, looking after your animals, and keeping your farm up to snuff. All of it is rather simple to make a start on and understand how to do, but it’s all rather calming and is easily one of the best parts of the entire game. What makes it even better is that at any point it starts to feel a little too overwhelming, the game manages to reel it in just enough so you don’t feel forced to keep your farm up to your own standards.

4. Too Many Fetch Quests

10 Positives and Negatives for Yonder: The Cloud Catcher Chronicles

As with anything that comes out of this genre, there’s bound to be quests-galore. Unfortunately, for Yonder, due to the lack of combat, you can’t go around killing enemies for quests; instead they are simply replaced with fetch quests. At first the fetch quests aren’t so bad, but once your hours in the game start to rack up, the fetch quests are going to get quite tiresome when you realise you’ve got another one to finish before the sun goes down.

5. Exploration is a Highlight

10 Positives and Negatives for Yonder: The Cloud Catcher Chronicles

Designed to be similar to that of an adventure game, there’s a lot to see and explore in Yonder and that’s what makes it such a beautiful experience. If you see something off in the distance that you have this niggling need to go and venture to, then you can just set off upon your own little adventure without the worry of something ruining your day whilst your explore the grand expanses that are before you.

6. Can’t Speed up Dialogue

10 Positives and Negatives for Yonder: The Cloud Catcher Chronicles

Story in this game is told throughout text boxes and dialogue, and while at first you may have no reasoning to skip dialogue, after a while you’re bound to be sick and tired of being told about another item that you need to go and collect. When it comes to the story you don’t need to worry about skipping any dialogue, but NPC’s don’t always have something worthwhile to say and it just ends up wasting time.

7. Fishing is Relaxing

10 Positives and Negatives for Yonder: The Cloud Catcher Chronicles

There are a number of different things for you to do in Yonder, many of which are quite calming and relaxing, but fishing seems to be one of the more enjoyable of the lot. All you have to do is go for a little wander, find a body of water, and cast out your line. From there, you get to enjoy some peace and serenity, as you sit back and wait for the reel to finally catch you a fish. At first I wasn’t expecting fishing to be all that fun in the slightest, but after the first couple of minutes it is hard not to realise just how calming and satisfying it really is to take a few minutes to fish every now and again.

8. Story Mode is Lacklustre

10 Positives and Negatives for Yonder: The Cloud Catcher Chronicles

Upon entering the world of Yonder, the game makes it quite clear that you’re here to learn about your family history that is nothing more than a complete mystery to you. Further you delve into the game you will learn more and more about your lost family history, but by the time it’s all over, you simply return to the land of Yonder as if nothing happened. Despite discovering everything you can about your family line, it felt like it had practically no impact on the game at all and unfortunately that’s the best the player is going to get in the form of an ending – lacklustre.

9. Lack of Pressure is Refreshing

10 Positives and Negatives for Yonder: The Cloud Catcher Chronicles

The developers for the game have made it quite clear that they want this game to be available for anyone and everyone who picks up and plays Yonder. At no point are you required to go and create your farm, explore, or clear out Murk. Every single moment in this game is your own, so you can spend that time exactly as you see fit; whenever you see fit. When you load up the game, you can simply go into the world of Yonder with whatever expectations that you’re comfortable with and set off to do exactly as you please – if that turns out to be fishing, while you watch the sunset, then so be it.

10. Bound to Become Repetitive

10 Positives and Negatives for Yonder: The Cloud Catcher Chronicles

Even though Yonder is an absolutely gorgeous game that should be experienced by everyone who enjoys a good adventure, before too long it does start to become repetitive. After all, there’s only so much you can do with your farm, there’s only so many fish you can catch, and the exploration will eventually come to a halt; as sad as that is to say. Going back to the issue of no combat, if it was there, it would quite easily extend the life of the game by a fair amount, but because it’s not in the game in the slightest, all of the other activities you can do will become repetitive as a result of the lack of combat and there simply isn’t anything that can be done about that.

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Game Review

Dragon Ball FighterZ Review – 5 Things I Hate

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Dragon Ball FighterZ Review – 5 Things I Hate

Dragon Ball FighterZ Review – 5 Things I Hate

Dragon Ball FighterZ is easy to consider one of the flashiest and most interesting and enjoyable fighting games to have come out of the genre in quite some time, but even this wonderful new entry to the Dragon Ball franchise isn’t without its own problems.

While it may be a great game, I’ve managed to highlight 5 different problems that the game currently has that might make it a little difficult to enjoy the game to the full extent.

Dragon Ball FighterZ Review – 5 Things I Hate

1: Playing Against Friends Does Not Work

A great feature of many fighting games is the ease of play for a one-on-one fight, be it online or on the couch next to one another. When it comes to playing online with some friends it pretty much just does not work how you would expect it.

One of the biggest problems for Dragon Ball FighterZ is the lobby system – which will show up later on the list – so, because of this system, you have to go through a painful number of menial tasks, simply to set up a generic 2-player versus mode that can be easily set up in any other fighting game.

Dragon Ball FighterZ Review – 5 Things I Hate

In terms of ease of use, all you should have to do is find your friend on a friends list and invite them to a quick versus match, but FighterZ doesn’t even come close to that system, meaning that if you want to play a few matches with some friends then you are in tough luck.

Not only is it painful to try and locate your friends personal lobby to play them, sometimes the game will report that no rooms were found, thus resulting in a problem that you can’t play together for no real reason whatsoever and it has quickly become one of the biggest problems for the game.

2: The Lobby System

The lobby system was briefly mentioned previously, but it really does need to be reiterated just how frustrating and unnecessary the lobby system really is.

How the lobby system works is like a glorified and overly complicated main menu. Instead of going through a selection of menus to find the one thing you were looking for like every-other sensible game, everything has to be done in this weird hub-like world that’s filled with chibi characters.

Dragon Ball FighterZ Review – 5 Things I Hate

Even if you want to play single player, you still have to load into this annoying hub world that no one seems to be enjoying, locate what it is you’re looking for and go from there. Overall, it’s such an unnecessary step that the developers have put into the game that’s a real detriment to the game, because it effects so many elements of the game, with the exception of gameplay, obviously.

3: First Load is Exceptionally Long

Many games have their fair share of long load times or long loading screens, but FighterZ has recently been demonstrating that it quite enjoys its long load times, at least from the first time you load up the game that day at least.

When you load the game for the first time, before you’re thrust into the hub world to choose what you want to do next, the game goes through a number of different windows that say, ‘connecting online’, ‘acquiring settings’, and ‘loading content’.

Dragon Ball FighterZ Review – 5 Things I Hate

There are so many of these that it’s quite hard to list them and they aren’t particularly quick either.

Every time you get done with one, it almost seems like another one is on its way to impede your overall experience for this otherwise great game.

Just like the previous two problems, this one can also be attributed to the lobby system, forcing the game to load in all of these online extras that you wouldn’t expect, unless you chose to go online; but since you don’t choose what menu you want to be in to begin with, the game has to compensate for all of them, just in case it gets caught off guard and that’s ridiculous.

4: Rather Lacking Roster for a DragonBall Game

It’s been quite some time since we’ve had any form of a decent 2D fighting game for the Dragon Ball franchise and as such we’ve become accustomed to have so many different characters and variations on our favourite characters from the series, but FighterZ is one of the first Dragon Ball games in some time to have such a small roster in comparison.

Now, while it is completely understandable why the roster is much smaller this time around, and that’s because the developers had to put a lot more work in the animations and the visuals for each individual character.

Only having 24 characters in a Dragon Ball fighting game, though, is pretty much unprecedented and hard to look past; especially when some of those characters are simply different versions of that original character.

5: Simple Auto Combos Feel Too Similar

To allow for a wider audience, FighterZ has brought a simplified auto-system to the game, so by button mashing a few attacks, you’ll manage to get out a relatively simple combo to give the illusion of being great at a fighting game.

While this is a nice addition for people who don’t typically play fighting games, the auto-like nature of these combos means that many of them feel really similar to one another and that’s a bad feeling when it comes to fighting games.

Dragon Ball FighterZ Review – 5 Things I Hate

Half of the fun in a fighting game is to perform an incredible combo in the heat of the moment to best your opponent, but if you can simply spam A until that combo chain ends, it ends up feeling quite samey and lacklustre for the most part and becomes more boring the more you play the game.

Summary – Dragon Ball FighterZ Review

Despite these 5 negatives, Dragon Ball FighterZ is a great fighting game and a refreshing change from the usual Dragon Ball fighting game philosophy of being only 3D fighters.

Not only does the gameplay feel incredibly strong and receptive; visually the game looks stunning and looks almost as if it was ripped straight out of the anime and that’s what makes the games aesthetics look so impressive.

Dragon Ball FighterZ Review – 5 Things I Hate

Regardless of this game’s problems, its positives outweigh so easily that it’s not even a concern – if you need a good fighting game in your life, FighterZ is certainly that game.

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Game Review

5 Things I Hate About South Park Fractured But Whole

Is the South Park Fractured But Whole Worth Buying?

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5 Things I Hate About South Park Fractured But Whole

After experiencing what I consider one of the greatest TV show to enter a video game in South Park Stick of Truth, Once it was announced that we will get a sequel in Fractured but whole I was in great anticipation for this title to drop. I finally got around to playing the game and after multiple delays was the worth well worth it and did it live up to the standards of stick of truth well keep it locked as I look at 5 things I hate then give you my final verdict.

5 Things I Hate About South Park Fractured But Whole

Still Not Perfect

For those who don’t know Fractured But Whole has been pushed back a number of times as the developers was aiming for perfection and whilst there are great attention to detail throughout the game there are just some areas which should have been addressed when considering the delay in release. I have come across a few glitches where the game has literally frozen and I have had to restart a mission a few times. Thank the lord there is an auto save feature which doesn’t mean you have to potentially redo 30 mins of gameplay since your last play. I also find small things to be a little weird such as turning off a TV whilst people watch and they don’t say anything. I feel if there was some form of comment from the viewer it would add to the overall experience feeling as if the game is polished.

5 Things I Hate About South Park Fractured But Whole

Some Side Quest Feel Lacklustre

Fractured But Whole is jam packed with side quest to keep the game going for a while and I suppose side quest in any games are not the essential part of the game but more of a nice addition to keep the longevity of the game going. but with that being said I have found that there are a few filler side quests that in a sense feel that they are put there to just increase the length of the game rather than actually feeling as if they keep the excitement of the gameplay going. It got to a point where I was a little fed up of doing some of the side quest as they didn’t feel as if they added much value to the overall experience of the game.

5 Things I Hate About South Park Fractured But Whole

 

Story Falls Off After A While

As a south park fan the first few hours in Fractured but whole kept me contempt and felt the story was pretty cool at first but as the game progressed there was periods where the story started to feel a little uninspired and not as engaging as I would have loved. The story is still overall pretty entertaining and certainly not the worse that I see in a video game but still just felt like it could have been more concise to keep the engagement high. Even when I got to the end of the game I was like it didn’t really feel like the story ever reached the heights that you thought it would reach but the story still pretty decent so don’t make me put you off.

5 Things I Hate About South Park Fractured But Whole

Not As Funny As I Was Expecting

 

Stuck of the truth to me was such a hilarious game where during my first play through I was literally in stitches by the end of the game. I don’t know if it’s been toned down a little or maybe my sense of humour has died down a little but whilst I did chuckle at moments in the game I didn’t find it over the top hilarious as I was expecting. There were times where I was asking myself was that supposed to be funny. Obviously, there are going to be laugh out loud moments but I just felt that if you compare it with Stick of Truth it just felt that the jokes were just OK rather than fully hilarious throughout the game.

5 Things I Hate About South Park Fractured But Whole

Easy Combat

I love the strategic approach that the developers took when structuring the combat in Fractured But Whole. The grid system is something that I grew to love and I loved the choices of moves to use to take out your opponent.

I know this game isn’t by any stretch a hardcore RPG game like final fantasy and maybe I am not playing on the hardest difficulty but in most combats that I encountered there was rarely anytime that I felt that I had to use my initiative to outsmart the energy and I still came out victorious. I just assumed considering how much strategic depth they applied to the battle

 

Overall I will say that South Park Fractured But whole is a pretty cool game. Visually the game looks epic, the game is jammed with content that will keep you occupied for hours and the battle system is super fun. I will say though as someone who loved South Park Stick of Truth I just feel that Fractured but Whole didn’t really take the series to the next level and kind of just felt like a cool game but didn’t have the same effect or impact as the first entry. Fractured but whole does improve on Stick of truth in loads of areas such as combat, the visuals and a more explorable area that doesn’t feel too but I just always felt the overall experience just miss the mark. Do I recommend the game well if you a south park fan and enjoy RPG games with elements of humour then yeah? But if you not a fan of RPG games and not really into south park and got a crazy back log of games to get through then I wouldn’t say that it’s a essential to put this game on your priory list but still feel its a game that you should consider for a future purchase as it is still a good laugh.

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Game Review

5 Things I Hate about Cities Skylines Console Edition

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5 Things I Hate about Cities Skylines Console Edition

After seeing various videos on YouTube of great cities built in Cities Skylines since it was revealed the game was coming to console this game has been on my radar but since finally grabbing the game did it meet my expectations well kets look at 5 things I hate about the game.

5 Things I Hate about Cities Skylines Console Edition

 

 No Tutorial

 

The game does well to provide tips and hints to get you started or helps when things are not going your way with the lil twitter bird but I did find it strange that there isn’t a official in game tutorial. Most things I have had to look up online as I might not understand a specific icon or warning sigh which ends up slowing down playing time. I understand that there is so much depth in this game that a tutorial covering everything might even become boring or unrealistic but if you new to these types of games it does feel as if you thrown into the deep end to figure things out. I have had to start again like 20 times after figuring something out after 4-5 hours of playing that if I knew from the start would have save me time.


5 Things I Hate about Cities Skylines Console Edition 

 

No Undo option

 

OK keeping it real this is just me nip picking and this isn’t really a major issue but more of an annoyance for me and that is the fact that there isn’t really an official undo or revert button. OK before the fans destroy me in the comment section saying that there is a demolition tool and yes that is a great feature but sometimes I find that if I place a road down over a house by accident and didn’t want to remove a section, or even place a bus line down wrong or simply get trigger happy there isn’t a more efficient way to reinstate or remove a simple unless you been consistently saving or obviously, you could use the demolition tool. As I mentioned this isn’t a deal breaker but it is something that I personally find annoying especially when you do something by mistake when building your city like maybe selecting the wrong building or placing the road over the wrong section or whatever you find you do by being trigger happy and I know it’s me being clumsy or not concentrating at times but it’s something that has happened a few times to me in my experience.


5 Things I Hate about Cities Skylines Console Edition 

Idle periods

 

Between each milestone you will find that there are a few periods where you are kind of doing nothing and just sitting thee waiting for either your population to grow or just waiting for your money to go up and will sometimes just  sit there twiddling your thumbs until you are required to fix something in your city or create something new. whilst this is therapeutic at times listening to the relaxing in game music there has been times when a in game couple of weeks has passed and I was just looking at the screen. Maybe my city isn’t big enough for me to be occupied completely but it was something that happened quite often.

 

5 Things I Hate about Cities Skylines Console Edition

 

Lack of DLC in Overpriced Season Pass

 

City skylines on Console has been out for close to 9 months on the Xbox One and I am shocked that there isn’t much DLC available considering that there is a £30 season Pass Available.
Now don’t get it twisted this game to me probably doesn’t need DLC as there is so much to do but when I saw the season pass I was under the impression that there was loads of DLC especially after seeing quite a few packs available for the PC such as cosmetic packs, music packs and the other expansions just made me think at close to 9 months since it release we should see more than just the snowfall pack. 

 

5 Things I Hate about Cities Skylines Console Edition

 

Day Night Cycle

 

I do like the aspect of seeing your city at night with the street lights lit as it adds to the atmosphere of the game but what confuses me is that the night sometimes last for a week in game. which sometimes makes it hard for you to see when trying to build or fix something. I understand that the game isn’t minute by minute and a day can last a few seconds if you speed up the time but there is times when I ask myself when is daytime coming.

 

 5 Things I Hate about Cities Skylines Console Edition

With the 5 things that I pointed out as issues for me I still think that Cities Skylines is a phenomenal game.

I was shocked how much detailed is embedded into this game and even shocked at how addicted I became. You literally will be wanting to reach each milestone and the sense of achievement when your city grows just feels great. whilst the graphics ain’t groundbreaking and the lack of tutorials will make it a steep learning curve if you are into city builders this is a must own game. I got it on the Xbox One and haven’t come across any bugs that has ruined my experience but yet again mu population is only over 7000 so maybe when I reach 50000 who knows what I will encounter but for the time being I am pretty chuffed with this title.

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