Two main challenges for Xbox and Microsoft in broad last year were the bumpy release of Halo: the Xbox Live took down by the Master Chief Collection and the Christmas Day DDos attack. Presently, Phil Spencer top Xbox boss has taken an action to both issues in a latest interview.
About the collection of Master Chief release woes that is now largely fixed, Spencer have told the Game Informer that goes on to release all signs were searching good for a even rollout. But it turned out south when the games was launched last November 11. Players were not able to connect to multiplayer and if they are connected it is hard to look for partners.
Spencer revealed that it was not possible to totally imitate a real-world environment when examining the game internally. He went further to assure that Microsoft has to progress its before release protocols to ensure The Master Chief Collection’s challenges will not be redo.
“Going into the launch our internal processes and testing methods had told us that we had a game that was prepared to launch. Then, when it released, we found out some things we didn’t know going into the launch–which is something we need to get better at. You’re always going to learn something when you launch; you can’t simulate the real-world environment completely inside of any sterile, fixed environment,”
Microsoft make an apology for the Master Chief Collection’s bumpy launch by giving players free items such as Xbox Live Gold, DLC and even a mastered again version of Halo 3 ODST. Microsoft goes on to patch the game to progress it even more. Just this week the releasing of the latest patch that should develop matchmaking overall.
On the subject Xbox Live’s Christmas Day network outage, Game informer was told by Spencer that the whole event was a learning experience. “Our pledge to Xbox One clients is to make sure our service is hearty and dependable,” Spencer said. He also divulged that Microsoft is having communication with other gaming companies like Nintendo and Sony with regard to the topic of keeping online networks up and goes accordingly.
“I don’t think it’s great when PSN goes down. It does not help me. All it does is put the fear and distrust from any player that is out there, so I look at all of us as one as this is our combined chance to allocate what we can about what we are learning and how things are growing. Those communications happen, which I think is positive,” Spencer opened up.